Rune

A Tale of Wizards and Kings
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Triple Shot of Rune by Thom Zahler

January 29th, 2012 | by CC Rogers

Thom Zahler of Love and Capes has started selling a product he calls “Triple Shots.”

The concept is brilliant: you get original inks of the character of your choice, accompanied by a reproduction of the pencils and a digitally-colored finished version, all on a 5.5″ x 17″ piece.

I love, love, LOVE seeing artists’ process so the sketch-to-ink-to-colored-images are magic to me.

I was lucky enough to buy one of the limited number of custom triple shots available the first week. I was torn between asking for a well-known character (like Nightwing) or one of mine. In the end, I couldn’t resist seeing Rune in the style of Love and Capes (which is one of my favorite comics).

I sent Thom this reference for Rune:

And he created this triple shot (the watermarks are only in the preview, not the finished piece):

I ADORE this piece. I framed it and hung it next to my computer desk where it can inspire me daily!

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Comic Creators for Freedom – Donation Drive

January 9th, 2012 | by CC Rogers

Wednesday, January 11th is National Human Trafficking Awareness Day. To participate, I joined the Comic Creators for Freedom– a group of over 100 comic book creators who have volunteered to raise money and awareness for this cause.

Here’s what we did: each creator contributed an original drawing of one of his or her female characters, and the organizers combined them into a single wallpaper image! The wallpaper features characters from all over the web, including Love and Capes, The Dreamer, and tons more! Donate today to download this unique, once-in-a-lifetime wallpaper. Here’s an excerpt of the wallpaper. The theme is Epic Snowball Battle!

The Donations Drive will last for two weeks, from Monday January 9th – 20th. All proceeds will be split evenly between Love 146 and Gracehaven House - two organizations working on rehabilitation of victims and prevention of this crime.

Join the fight to end human trafficking! Visit Comic Creators for Freedom today!

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Plushie!

January 2nd, 2012 | by CC Rogers

Recently, I read an article on Webcomic Alliance called “10 Questions for Creators to Consider.” Alongside its serious questions is this humorous one: “How long before I make cute little plushes?”

Well, for some reason this got stuck in my head and I had the overwhelming desire to have a Rune plushie. I can’t sew very well, so I looked for pre-made plushie bodies (and found none) and artists who make custom plushies (which are out there, but I would expect to pay over a hundred dollars for a plushie this way). I’m certainly not going to order thousands of plushies for resale, either, so it seemed my only option was to make my own.

Through the magic of Google, I found a generous artist on DeviantArt who shared a free pattern and tutorial for a basic plushie body.

I spent about $20 on supplies at my local craft store and set out on a fun weekend project!

I downloaded the pattern PDF, printed it out, cut it out, traced it on felt, and cut out the pieces. Then I had to take a break because my “assistant” thought they looked like fun toys! :-D

I stitched and stuffed the head and body. The main difficulty (besides my terrible, crooked stitchwork) was turning the body right-side-out because of the big hands and skinny arms. I used a chopstick (which also helps with pushing stuffing into a doll).

(You can see my terrible stitches on the foot. I didn’t even have the sense to buy black thread! Luckily, I had some fabric markers so I colored the threads later).

Following the directions from the tutorial was pretty easy, although there were a few steps I didn’t entirely understand and just did what I thought made sense.

Then I completely “winged it” on adding the face, hair and clothes. After some cutting, glueing, and stitching, I had a plushie Rune!


I think he’s adorable!

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Happy Holidays!

December 18th, 2011 | by CC Rogers

Wishing you and yours a joyous and peaceful holiday season!

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Join the Fight to End Human Trafficking!

December 11th, 2011 | by CC Rogers

Why is Zara fending off a snowball? Because “Rune: a Tale of Wizards and Kings” is supporting the Comic Creators for Freedom 2012!

Join the fight to end human trafficking! Creators, add your characters! Fans, consider donating in January! Everyone who donates will receive the Epic Snowball Battle wallpaper.

 

 

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Fan Art!

November 7th, 2011 | by CC Rogers

I was absolutely THRILLED to receive the first-ever Rune fan art! I love how Arlene has captured Rune and Justin’s characters, with Rune pontificating and Justin listening morosely. :-) Her line work has such fluid energy. And she draws the most amazing horses! If you’re not already following it, you should definitely check out her webcomic, Shadows of Enchantment.

 

 

 

Wallpaper

October 23rd, 2011 | by CC Rogers

I made a wallpaper from the lovely painting of the Wizard Wall by Matthew Scheuerman of Mordecai Design.

Available in three sizes:

1024x768

1280x800

1280x1024

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The Wizard Wall – Commissioned Painting

October 3rd, 2011 | by CC Rogers

“A warning be to one and all, to ne’er go near the Wizard Wall, for glad we are they’re locked away and that is how the Jinn must stay.” – Traditional Folk Tale in Valheigh

In the mountains bordering Valheigh, the legendary Wizard Wall looms. According to the Archive, the evil Jinn were banished from the world and imprisoned behind this wall. The breaking of the wall, the freeing of the Jinn, and the release of wizardry would mean the end of the world… according to popular belief.

This painting is by the talented Matthew Scheuerman of Mordecai Design.

Printed Copies of Issue #3 Now Available

September 14th, 2011 | by CC Rogers

I reviewed the proof copy of Rune: a Tale of Wizards and Kings #3, and it looks beautiful. You can now purchase it at IndyPlanet!

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How the Comic Book Industry Could Attract New Readers

August 25th, 2011 | by CC Rogers

There are two things that comic book publishers could do to attract new readers:

  1. Have free or low-cost ways to get acquainted with characters.
  2. Sell whole stories instead of story fragments.

I say this as a potential buyer. I want to buy comic books. But it’s hard to get started. A comic store is intimidating for a newbie. There are an overwhelming number of titles.

And even when I take the plunge and buy a couple issues to try them out, I find they are not complete stories, but fragments of stories. I bought a bunch of consecutive back issues of Red Robin, hoping to ”get into” the story line, and found that one of the issues was a story that extended to other titles! I don’t want to work that hard, assembling a jigsaw puzzle over multiple months.

And, sure, I can pick up a graphic novel, where a story arc has been collected for me. But those cost too much to gamble on characters that I may not like.

Beau Smith says “Create interesting characters and your comics will sell. It is that simple.” I completely agree that characters are key. And I also think that a 24-page comic is not enough material to get a reader invested in a character.

When I pick up a book at Barnes and Noble, it may be a good story or a bad story, but at least it’s a WHOLE story. People who are new to comics will find them more approachable if they are more like traditional (text) books instead of like TV shows that update monthly instead of weekly.

My suggestions:

  • Instead of telling stories in monthly installments, sell whole stories together. And do so at a price that’s comparable to a traditional (text) novel. Maybe even have some at hardcover prices and others at paperback prices.
  • Provide free samples of a title online. Not just a few pages to see the artwork style, but enough of the story to get the reader hooked, wanting to know how the character’s problems are resolved. Just like what excerpts of text novels do.

I know that first bullet is not easy. Making comic pages is a slow and expensive process. But that’s where I think comic book publishers need to innovate – finding ways to make comics faster and cheaper without sacrificing quality. Maybe the increasing popularity of tablet computers and color e-book readers will allow for titles that are only distributed digitally, eliminating printing costs.

Are there readers out there, just waiting to be tapped? Or is the comic book industry becoming obsolete? I believe there are people who could get into comics if they were approached correctly, and I think the key is getting them emotionally invested in the characters.

Using the pwToon Add-On for DAZ Studio

August 7th, 2011 | by CC Rogers

The pwToon add-on for DAZ Studio lets you create cartoons and illustrations with no postwork. Here is a realistic render and then the same scene using variations of pwToon settings. (Click images for larger versions).

Again, all of these images are DAZ Studio renders with no postwork! Here are a few tips for using pwToon effectively:

  1. pwToon is a shader, so in order to apply it you have to select both the object(s) in the Scene tree and the surface(s) on the Surfaces tab.
  2. For objects with lots of interior edges (e.g. hair), make sure you turn off interior lines or you’ll render gray blobs!
  3. Try simple lighting. Unlike realistic renders, where you need lots of light sources for good effect, pwToon often does best with only one or two lights.
  4. If your objects turn black when you apply the shader, make sure you have the latest versions of DAZ Studio and pwToon.
  5. Check out the documentation that comes with pwToon to learn more about the settings you can vary, e.g. diffuse shading, rim shading, specular sharpness and outlines.

Do you have other tips to share or questions about pwToon? Please leave a comment!

Products used in demo image:

  • DAZ Studio Advanced
  • pwToon
  • Victoria 4 and Morphs
  • Farissa for V4
  • Filosophy Hair
  • Horizon Redux
  • Lantios Lights
  • Generation 4 Statues (pose)
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Holiday Hiatus

December 9th, 2010 | by CC Rogers

Page updates will be on a hiatus over the holidays because I’m expecting a baby any day now! Issue 3 should begin some time in January. Hope your holiday season is wonderful!

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Issue #1 in Print

May 9th, 2010 | by CC Rogers

Printed copies of Rune: a Tale of Wizards and Kings #1 are now available at IndyPlanet.com for $3.99 plus S/H.

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Issue 1 Available in PDF Format

May 8th, 2010 | by CC Rogers

Read Rune: a Tale of Wizards and Kings #1 at issuu.com!

Open publication
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Author’s Notes

January 9th, 2010 | by CC Rogers

The world of “Rune” is very familiar to me. It started with a dream I had over five years ago, a vivid one that was like watching a movie, where two men fought with swords among old ruins. The younger one surrendered to the elder, but somehow in that concession, he achieved true victory.

Unfortunately, the dream didn’t have a complete story, but just these characters that fascinated me. I decided to try writing a short screenplay about them. I had never been interested in screenplay writing before, so I read a couple books about it and had fun learning new techniques.

I wasn’t satisfied with the plot of that initial screenplay, but it had interesting bits and let me develop the characters more fully.

Then I learned about National Novel Writing Month (NaNoWriMo) and decided to try writing another draft of the story in novel form. This let me explore a new plot and greatly expand the number of characters. Again, I wasn’t completely satisfied with the plot, but the world had gained new depth. I pondered more of the culture of my characters and the time line of events across multiple generations.

For the past several years, I’ve often come back to Rune, experimenting with new ideas and rewriting scenes here and there. At the same time, I’ve been developing my skills using 3D computer graphics models and Photoshop. I hit upon the idea of combining my interests and developing Rune as a graphic novel.

As a teenager, I was a voracious reader of Batman comics, but I hadn’t read any for years. So I borrowed The Sandman series from a friend and read through all of them. The Sandman is the most amazing graphic novel story-telling I have ever seen. I literally cried through most of “The Kindly Ones.” Unfortunately, this left me with a sort of “I could never do anything a tenth that good” despair that put me off from starting my own comic for awhile.

Then my interest grew again, and I bought a couple of Scott McCloud books about making comics, and I just had to try my hand at it.

As the story opens, we see Prince Rune and his first love, a warrior woman named Jalina. It was hard for me, as the author, to make Rune into a naive young fool in these opening pages, but that’s where his story begins. He’s 20 years old and has led a rather cloistered existence. He has difficult choices ahead, and a lot to learn both about the world and about himself.

I hope you enjoy taking this little journey with me and I look forward to your comments. Oh, and I reserve the right to rewrite the entire world again in a new format with a whole new plot. :-)

- CC Rogers

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New Readers

500 years after the banishment of wizards, the kingdom of Valheigh faces the unthinkable: the rediscovery of wizardry and the return of the legendary evil known as the Jinn.

Prince Rune is determined to save his people but an old adversary unleashes a terrible curse: Rune must kill the woman he loves or die himself at her hands.

Note: "Rune: A Tale of Wizards and Kings" completed in 2012. A novella titled "Wizards and Kings: Sacrifice" continues the story from the comic.

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